The arsenal of items available is massive, ranging from homing missiles to air strikes, as well as special use items like teleports and a jetpack. Unlike other similar games, you can scooch your worms left and right, hop, and even backflip. Hell, even the graphics are still pretty similar.ĭespite growing predictable, Worms remains the undisputed king of the turn-based artillery genre. Over the years, the series has added new weapons, more players, and online multiplayer, but the core formula hasn’t changed much. It’s a turn-based affair, where teams of tiny worms, armed to the teeth, arc projectiles toward each other until none are left standing. Younger gamers might prefer to think of it as a competitive multiplayer Angry Birds. In the grand scheme of things, that might not sound very exciting, but it’s the little night crawlers’ first go-round on the Android, and it’s a fitting entrance.įor the uninitiated, Worms is an evolution of the classic Artillery Duel that grandpa gamers might recall from gaming’s Stone Age. Worms 2: Armageddon is a port of the 12 th game in a series that is now up to around 16 or 17. Since its debut on the Amiga in 1995, the Worms series has become flagship for Team17, sometimes to the exclusion of all else. I imagine this because it’s not even easy for us reviewers to find the words to make these games exciting, even when they are still genuinely good. I imagine it can be difficult for a game designer to keep a series fresh after a decade of annual releases.
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